Last Minute Fixes
I Can't Work Under These Conditions » Devlog
> Color coded the tiles to make the game more understandable.
> Increased effect of the color tint debuff.
> Improved overall pacing.
- Removed free pass debuff.
- Changed how/when the color tint debuff is applied. Caused a lot of bugs (most of them fixed) but the game may freeze briefly.
> Changed some Unity player settings.
> The max tiles icon has a red outline to distinguish it from draggable tiles.
Might keep working on this to see what I could have done over the month if I was more committed to it. Mainly sound based puzzles and debuffs, and more objects and puzzles to interact with.
Files
I Can't Work Under These Conditions.zip 27 MB
Dec 01, 2022
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